![]() We can define changes or effects to words, and allow players to customize their own spells, forming spells in whatever manner they like. Skyrim's Fus Roh Da for example, causes a cone of wind force to push people in front of you over, and this gave us an idea. Spells can be made from Seraph words, much inspired by Skyrim's Dragon language for making magic, though we feel even Skyrim was too rigid, lacking creativity. We hate these limitations, and feel many other plugins that use this approach, underperform.Īs such, we tried to invent a way to make Magic casting itself adaptive and custom. It's a rigid command, and it has a predetermined result. Many people will have different theories on what makes Minecraft fun, but we pinned down the "core features" being Customization, Adaptation and total freedom. To figure out how to make Magic fun like Minecraft, we need to look at what makes Minecraft Fun. MAGIC: MASSIVECRAFT'S NEW MAIN DEVELOPMENT PLUGINĮveryone likes magic, but what makes magic fun? Many current plugins on bukkitdev are simple magic casting plugins, the use of for example /fireball to shoot a fireball at a target. While this is just a brainstorm, Cayorion already has the methods in mind, so everything mentioned below is definately possible to code. For those who missed the stream, here is the image of the visual brainstorm.
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